00:00
00:00
JonSandness
I'm a 19 year old developer living in Minnesota! I love programming!

Male

Joined on 9/7/09

Level:
3
Exp Points:
50 / 100
Exp Rank:
> 100,000
Vote Power:
2.82 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
9
B/P Bonus:
0%
Whistle:
Normal
Trophies:
2
Medals:
100

Symphonic Tower Defense Released Tuesday!

Posted by JonSandness - August 4th, 2011


Hey everyone!

I'm releasing a Newgrounds-Sponsored game August 9th! Get ready for your faces to be blown off - it's pretty awesome. I collaborated with FrozenFire who did all the art.

If you want to help us out you can like our Facebook page ( http://on.fb.me/ncXEw9 )

See you all Tuesday! I'm sure I'll be scrambling to fix those last couple bugs that weren't caught during testing.

Symphonic Tower Defense Released Tuesday!


1

Comments

Gratz.

Such a great game concept(I was thinking about something like this a while back)!

I was wondering...do the attacks coincide with the beats, or is it just the blinking lights?

Glad you like it!

The attacks themselves do not coincide with the beat, that is to say that the beat does not decide when a tower is allowed to shoot and when it is not allowed to shoot.

What the beat does to the attacks is that if a beat for a tower happens at the exact same time as that tower shoots an enemy, then that attack is more powerful.

Fuck me, john.

I'm probably going to have to decline this time.

me fuck, john